===== Remort 6 ===== This Google Doc contains maps that are companions to the walkthrough [[https://docs.google.com/spreadsheets/d/1NOk-UzC2BKVo3FbQcIhtg5HYaOfPxBc5SjRaqVJ7haU/edit?usp=sharing|https://docs.google.com/spreadsheets/d/1NOk-UzC2BKVo3FbQcIhtg5HYaOfPxBc5SjRaqVJ7haU/edit?usp=sharing]] |R6 - Lost Library Part II Walkthrough | | | |1. Get Templar's Safe Key from hole at room 3 | |2. Goto room 13 (before boulder) | |3. Scan until you see that its not there, the 2n quick | |4. Goto room 18, 19, 20, 21 and get all items from desk and floor | |5. Open forbidden book and get scroll of rewinding | |6. Put rewinding machine in room 21… and get vial | |7. Goto room 47 and unlock safe… open safe and get all safe (key for Thieves Hideout + note) | |8. Time to deactivate the boulder… Goto room 15, and scan until you don't see it, | |go south, scan… if its east go west north and wait til its south of you. Repeat scanning | |until you can't see it. South. Unlock down. Open down. Down. | |9. Get Lava Key, Flip Switch… the boulder should be deactivated now. | |10. Goto room 14, get detect invis and get all corpse (invisble key that unlocks desk in room 19) | |11. Goto room 19 and unlock desk… get cloud (air tower key) | |12. Go into the library and look on the shelves… Its now time to merge books | |13. Merge Christy Yorke's Magick Spells + Magic Catalog = How Spells are Cast | |14. Merge Nice girls book of Naughty Spells + How to turn your exboyfriend… = Magick and Stupidity | |15. Merge White Magick, by Titiana Hardie + Of Water and the Spirit = Book of Purity | |16. Merge Through the Gates of Death + Elizabeth Owens' How to communicate… | |= The Truth about Death | |17. Merge Earth Power : Techniques of Natural… + Earth Traditions = Magick of the Earth | |18. Merge The Book of Puppetry + Little Book of Altar Magick = Simple Minds | |19. Merge Book of Shadows + Witches Bible = Magick Without Casting | |20. Merge Musson, Clettis V.'s Fire Magic + Earth, Air, Fire, and Water = Elemental Magic | |21. Merge Elemental Earth + Magick of the Earth = Nature's Magick | |22. Merge Magick Without Casting Spells + How Spells are casts = Spells the Complete Truth | |23. Merge Simple Minds + Magick and Stupidity = Mental Instability | |24. Merge Truth about Death + Book of Purity = Life & Death | |25. Merge Life & Death + Nature's Magick = Mind over Matter | |26. Merge Mental Instability + Spells, the Complete Truth = Mental Projection | |27. Merge Mental Projection + Mind over Matter = The Source of Magick | |28. Now all in 1 book… go see the illusionist in room 45… and wait for the mprog | |29. Give The Source of Magick to illusionist… wait for mprog | |30. Go north… pour vial out | |31. A desk appears, open desk, get all desk. (key of Water Tower + safety potion) | |32. Go south and wait for the mprog again… He will tell you what to do | |33. Goto room 48… blow candle… get sword, light candle again… chance to get snowflake… repeat | |34. Go See illusionist again (room 45)… and wait for the mprog | |35. Goto Lotus in Part 1 and give sword lotus… get all (Key for Earth Tower) | |36. Go see the Illusionist again (go back and forth til he asks you the riddles) | |37. Try searching on Google for the answers. Once get get all 5… you will get imaginary key (Wisdom) | |38. Now the fighting begins… go to entrance to Earth Tower (room 3)… put lotus hole… go sw | |39. Spellup and go up for your first fight against the Paladin. Once he is dead go up and touch globe. | |R6 - Lost Library Part II Walkthrough | | | |40. Now go to Tower of Water (room 9)… put key into puddle. Go ne and spellup. | |41. When ready go up for your 2nd fight against a Templar. Once he is dead go up and touch globe. | |42. Time for the Tower of Air (room 5)… put cloud tornado. Go nw and spellup. | |43. Go up… next fight is against a Gladiator. Once he is dead go up and touch globe. | |44. For the tower of Fire (room 11)… put lava hand… Go se and spellup. | |45. Go up to fight a Mage… when he is dead go up and touch the globe. | |46. Now for the last fight… go to room 12… go up and spellup. | |47. Last fight is against a Monk… Once he is dead go up and touch globe. | |48. Go see illusionist in room 45. | |49. Now for the last part of the remort… enter the portal.| \\ \\