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remort_7 [2022/04/29 22:53] Shinsetsu |
remort_7 [2022/12/24 10:42] (current) shinsetsu |
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| (buy sanc pills if needed. kill mobs in valley for gold. farm mobs for potions at alchemist if needed. alchemist is w n from king's chamber\\ | (buy sanc pills if needed. kill mobs in valley for gold. farm mobs for potions at alchemist if needed. alchemist is w n from king's chamber\\ | ||
| (|=====================================|)\\ | (|=====================================|)\\ | ||
| - | (| Basic Alchemy |)\\ | + | (| Basic Alchemy |)\\ |
| - | (| |)\\ | + | (| |)\\ |
| - | (| (1)Treant Bark + (1)Moss |)\\ | + | (| (1)Treant Bark + (1)Moss |)\\ |
| - | (| = (1) Mossy Wood |)\\ | + | (| = (1) Mossy Wood |)\\ |
| - | (| giant, haste, frenzy, bless |)\\ | + | (| giant, haste, frenzy, bless |)\\ |
| - | (| |)\\ | + | (| |)\\ |
| - | (| (1)Whelping Flesh + (1)Snapper Oil |)\\ | + | (| (1)Whelping Flesh + (1)Snapper Oil |)\\ |
| - | (| = (1) Tender Flesh |)\\ | + | (| = (1) Tender Flesh |)\\ |
| - | (| sanc, prot magic |)\\ | + | (| sanc, prot magic |)\\ |
| - | (| |)\\ | + | (| |)\\ |
| - | (| (1)Mana Shard + (1)Fresh Water |)\\ | + | (| (1)Mana Shard + (1)Fresh Water |)\\ |
| - | (| = (1) Mana Extract |)\\ | + | (| = (1) Mana Extract |)\\ |
| - | (| heal mana (3x lv 150) |)\\ | + | (| heal mana (3x lv 150) |)\\ |
| - | (| |)\\ | + | (| |)\\ |
| - | (| (1)Treant Bark + (1)Whelping Flesh |)\\ | + | (| (1)Treant Bark + (1)Whelping Flesh |)\\ |
| - | (| = (1) Bark Wrap |)\\ | + | (| = (1) Bark Wrap |)\\ |
| - | (| heal (heal + 2x cure crit) |)\\ | + | (| heal (heal + 2x cure crit) |)\\ |
| (|=====================================|)\\ | (|=====================================|)\\ | ||
| give items + alchemy 101 from shelf to alchemist to make potion | give items + alchemy 101 from shelf to alchemist to make potion | ||
| - | treant bark -> treants in forest (sw from valley)\\ | + | treant bark → treants in forest (sw from valley)\\ |
| - | moss -> take from rocks in forest\\ | + | moss → take from rocks in forest\\ |
| - | whelping flesh -> whelplings from valley\\ | + | whelping flesh → whelplings from valley\\ |
| - | mana shard -> kobolds from mine\\ | + | mana shard → kobolds from mine\\ |
| - | snapper oil -> wild snapper from waterfall (se from valley)\\ | + | snapper oil → wild snapper from waterfall (se from valley)\\ |
| *give snapper skin to taxidermist to extract oil (2e from entrance to castle)*\\ | *give snapper skin to taxidermist to extract oil (2e from entrance to castle)*\\ | ||
| give skin kal\\ | give skin kal\\ | ||
| Line 111: | Line 111: | ||
| get skin\\ | get skin\\ | ||
| Can get multile oils with each skin\\ | Can get multile oils with each skin\\ | ||
| - | fresh water -> use vial from alchemist to collect from waterfall try fill vial\\ | + | fresh water → use vial from alchemist to collect from waterfall try fill vial\\ |
| *vials are flammable and don't repop*\\ | *vials are flammable and don't repop*\\ | ||
| ) | ) | ||
| Line 124: | Line 124: | ||
| gun - try shoot door\\ | gun - try shoot door\\ | ||
| glad try bash door | glad try bash door | ||
| + | |||
| + | necro try cast continual light door | ||
| enter portal\\ | enter portal\\ | ||
| Line 137: | Line 139: | ||
| -end- | -end- | ||
| - | ---item lore---\\ | + | —item lore—\\ |
| Bronze helmet\\ | Bronze helmet\\ | ||
| Object 'bronze helmet' is type armor, extra flags glow hum remort.\\ | Object 'bronze helmet' is type armor, extra flags glow hum remort.\\ | ||