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remort_6_second [2022/04/29 20:41] astark created |
remort_6_second [2022/04/29 20:42] (current) astark |
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- | // Copy and paste from the top of each ***** to the bottom of each ***** into the zMUD command line in order to use these. | + | <font inherit/Courier New,Courier,monospace;;inherit;;inherit>Copy and paste from the top of each * to the bottom of each * into the zMUD command line in order to use these. *\\ |
- | + | ||
- | *****\\ | + | |
#CLASS {remort6}\\ | #CLASS {remort6}\\ | ||
#ALIAS {item1} {e;open north;n;n;n;e;e;get all shelv;w;w;s;s;get all stat;w;s;get all stat;n;w;get all stat;e;n;get all stat;n;n;open north;n;get all ped}\\ | #ALIAS {item1} {e;open north;n;n;n;e;e;get all shelv;w;w;s;s;get all stat;w;s;get all stat;n;w;get all stat;e;n;get all stat;n;n;open north;n;get all ped}\\ | ||
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#ALIAS {item3} {w;get all shelv;e;merge spirits death;drop death;merge naught toad;drop stupid;merge pupp altar;drop minds;merge power trad;drop magick;merge earth musson;drop elemental;merge white spirit;drop purity;merge yorke catalog;drop cast;merge bib shadow;drop casting;get all}\\ | #ALIAS {item3} {w;get all shelv;e;merge spirits death;drop death;merge naught toad;drop stupid;merge pupp altar;drop minds;merge power trad;drop magick;merge earth musson;drop elemental;merge white spirit;drop purity;merge yorke catalog;drop cast;merge bib shadow;drop casting;get all}\\ | ||
#ALIAS {item4} {merge earth elemental;merge cast casting;merge stupid mind;merge death pur;merge mental truth;merge life nature;merge mental mind}\\ | #ALIAS {item4} {merge earth elemental;merge cast casting;merge stupid mind;merge death pur;merge mental truth;merge life nature;merge mental mind}\\ | ||
- | #TRIGGER {The Illusion says 'Give me the book... i guess i can always give it a try.'} {give book illu}\\ | + | #TRIGGER {The Illusion says 'Give me the book… i guess i can always give it a try.'} {give book illu}\\ |
#TRIGGER {The Illusion says 'Return to me when you have collected it.'} {s;s;e;e;s;s;s;s;s;s;open south;s;blow cand;get sword;n;w;w;#10 s;enter portal;open northeast;ne;e;e;e;open north;n;n;give sword lotus}\\ | #TRIGGER {The Illusion says 'Return to me when you have collected it.'} {s;s;e;e;s;s;s;s;s;s;open south;s;blow cand;get sword;n;w;w;#10 s;enter portal;open northeast;ne;e;e;e;open north;n;n;give sword lotus}\\ | ||
#TRIGGER {A mutated Black Lotus drops Sword of Frost.} {get lotus;s;s;w;w;w;sw;enter portal;#20 n;pour vial out;open desk;get all desk;s;drop ghost;sac ghost}\\ | #TRIGGER {A mutated Black Lotus drops Sword of Frost.} {get lotus;s;s;w;w;w;sw;enter portal;#20 n;pour vial out;open desk;get all desk;s;drop ghost;sac ghost}\\ | ||
#TRIGGER {The Illusion exclaims 'You found it! Excellent! Do not enter the tower yet though!'} {s;n}\\ | #TRIGGER {The Illusion exclaims 'You found it! Excellent! Do not enter the tower yet though!'} {s;n}\\ | ||
- | #TRIGGER {The Illusion says 'Ruthan The Illusionist used to hold the key to the Tower of Air...'} {s;n}\\ | + | #TRIGGER {The Illusion says 'Ruthan The Illusionist used to hold the key to the Tower of Air…'} {s;n}\\ |
- | #TRIGGER {The Illusion says 'Good luck finding a living Black Lotus around here...'} {s;n}\\ | + | #TRIGGER {The Illusion says 'Good luck finding a living Black Lotus around here…'} {s;n}\\ |
#TRIGGER {Just run very fast and take the crystal from its pedestal, do not idle anywhere.'} {#18 s;enter globe;n}\\ | #TRIGGER {Just run very fast and take the crystal from its pedestal, do not idle anywhere.'} {#18 s;enter globe;n}\\ | ||
#TRIGGER {You get sucked into a vortex between space and time.} {#wait 3000;n;e;d;n;sw;d;ne;s;e;u;w;ne;n;n;e;n;nw;s}\\ | #TRIGGER {You get sucked into a vortex between space and time.} {#wait 3000;n;e;d;n;sw;d;ne;s;e;u;w;ne;n;n;e;n;nw;s}\\ | ||
#CLASS {0}\\ | #CLASS {0}\\ | ||
- | ***** | + | * *Find the lich in the first area. He is south of the rune*\\ |
- | + | ||
- | *Find the lich in the first area. He is south of the rune*\\ | + | |
*Kill the lich, then get the opal that he drops.*\\ | *Kill the lich, then get the opal that he drops.*\\ | ||
*Walk back to the rune and type "item1"*\\ | *Walk back to the rune and type "item1"*\\ | ||
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*Give all the remort items to the altar (not any scrolls that you may have picked up)*\\ | *Give all the remort items to the altar (not any scrolls that you may have picked up)*\\ | ||
*Enter the portal, go sw,s,get all hole,n,ne,3n*\\ | *Enter the portal, go sw,s,get all hole,n,ne,3n*\\ | ||
- | *Here comes the hard part, with the boulder. Follow directions or get pwned.* | + | *Here comes the hard part, with the boulder. Follow directions or get pwned.* First off, you might be one room too far south, I don't remember so I stopped you just in case\\ |
- | + | Wait 30 seconds. If you don't see the message "You hear something being crushed to the north" then move north.\\ | |
- | First off, you might be one room too far south, I don't remember so I stopped you just in case\\ | + | If you do see that message then don't move north – continue reading\\ |
- | Wait 30 seconds. If you don't see the message "You hear something being crushed to the north" then move north.\\ | + | When you see "You hear something being crushed…" then spam scan one line at a time\\ |
- | If you do see that message then don't move north -- continue reading\\ | + | From my experience it generally takes 16 scans until the boulder is gone.\\ |
- | When you see "You hear something being crushed..." then spam scan one line at a time\\ | + | As SOON as its gone go 2n.\\ |
- | From my experience it generally takes 16 scans until the boulder is gone.\\ | + | Now go north until you can go west\\ |
- | As SOON as its gone go 2n.\\ | + | Go 2w,open south,s,unlock paint,open paint,get all paint\\ |
- | Now go north until you can go west\\ | + | Now go back to the room that was 2n of the boulder. Don't go too far south or you're gonna get pwned\\ |
- | Go 2w,open south,s,unlock paint,open paint,get all paint\\ | + | Wait until you see the message that says "You hear something being crushed to the south"\\ |
- | Now go back to the room that was 2n of the boulder. Don't go too far south or you're gonna get pwned\\ | + | Scan until its gone, then go south,scan,south. I suggest entering all the commands in one line.\\ |
- | Wait until you see the message that says "You hear something being crushed to the south"\\ | + | If the boulder was to the west then you are going to let it pass to the east\\ |
- | Scan until its gone, then go south,scan,south. I suggest entering all the commands in one line.\\ | + | If the boulder was to the east you are going to let it pass to the west then back east before moving\\ |
- | If the boulder was to the west then you are going to let it pass to the east\\ | + | Read below even if you aren't dumb so you know what to do\\ |
- | If the boulder was to the east you are going to let it pass to the west then back east before moving\\ | + | ==Example for the Dumb=====\\ |
- | Read below even if you aren't dumb so you know what to do\\ | + | You see a large boulder to the east\\ |
- | ==Example for the Dumb=====\\ | + | *Now you've moved south cause you entered 'south;scan;south' all in one line*\\ |
- | You see a large boulder to the east\\ | + | You hear a large crushing sound to the north\\ |
- | *Now you've moved south cause you entered 'south;scan;south' all in one line*\\ | + | *Wait, cause its moving west*\\ |
- | You hear a large crushing sound to the north\\ | + | You hear a large crushing sound to the north\\ |
- | *Wait, cause its moving west*\\ | + | *Spam scan until its gone*\\ |
- | You hear a large crushing sound to the north\\ | + | *Move north,west,unlock down,open down,down*\\ |
- | *Spam scan until its gone*\\ | + | ==End of example for dumb==\\ |
- | *Move north,west,unlock down,open down,down*\\ | + | Type flip switch a few times until you see the message the boulder stops rolling *Type item2*\\ |
- | ==End of example for dumb==\\ | + | |
- | Type flip switch a few times until you see the message the boulder stops rolling | + | |
- | + | ||
- | *Type item2*\\ | + | |
*Now go through the whole library typing get all shelv*\\ | *Now go through the whole library typing get all shelv*\\ | ||
*Make sure you have one copy of each book. If you have duplicates drop and sacrifice them.*\\ | *Make sure you have one copy of each book. If you have duplicates drop and sacrifice them.*\\ | ||
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*Let triggers take care of the rest for a few minutes (Hint: You can go piss)*\\ | *Let triggers take care of the rest for a few minutes (Hint: You can go piss)*\\ | ||
*When you come back you will need to answer the riddles.*\\ | *When you come back you will need to answer the riddles.*\\ | ||
- | *This can be done via google. Its pretty easy, a handful you don't even need google. -- eventually I may implement triggers to answer riddles*\\ | + | *This can be done via google. Its pretty easy, a handful you don't even need google. – eventually I may implement triggers to answer riddles*\\ |
*Now you're on to the fighting. No more triggers for a while.*\\ | *Now you're on to the fighting. No more triggers for a while.*\\ | ||
*Good luck, just remember to flee when you're above 2800 hp if you want to live.*\\ | *Good luck, just remember to flee when you're above 2800 hp if you want to live.*\\ | ||
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*Triggers should take you to the test of fire. Head down and follow these directions very closely.*\\ | *Triggers should take you to the test of fire. Head down and follow these directions very closely.*\\ | ||
*Read all of this before you do it. There is no time for alt+tab*\\ | *Read all of this before you do it. There is no time for alt+tab*\\ | ||
- | \\ | + | \\ |
- | Type scan. Type it a lot.\\ | + | Type scan. Type it a lot.\\ |
- | If you see a fireball to the north of you, DO NOT MOVE\\ | + | If you see a fireball to the north of you, DO NOT MOVE\\ |
- | If you see a fireball to the south of you, and a fireball to the north of you, DO NOT MOVE\\ | + | If you see a fireball to the south of you, and a fireball to the north of you, DO NOT MOVE\\ |
- | If you see nothing behind you and a fireball to the north of you, DO NOT MOVE\\ | + | If you see nothing behind you and a fireball to the north of you, DO NOT MOVE\\ |
- | If you see a fireball to the south of you and nothing ahead of you, go north\\ | + | If you see a fireball to the south of you and nothing ahead of you, go north\\ |
- | If you see nothing behind you and nothing ahead of you, go north | + | If you see nothing behind you and nothing ahead of you, go north *These directions should make it very easy on completing the fireball trap.\\ |
- | + | ||
- | *These directions should make it very easy on completing the fireball trap.\\ | + | |
*Once I was told how to do the fireball properly I never died on it. You shouldn't either.\\ | *Once I was told how to do the fireball properly I never died on it. You shouldn't either.\\ | ||
*You will reach a room called 'You survived'\\ | *You will reach a room called 'You survived'\\ | ||
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*When you come back to your PC you will be at a pedestal.\\ | *When you come back to your PC you will be at a pedestal.\\ | ||
*Type get all pedestal to start rolling\\ | *Type get all pedestal to start rolling\\ | ||
- | *The end. | + | *The end.\\ |
- | + | ||
- | \\ | + | |
===Getting Snowflakes===\\ | ===Getting Snowflakes===\\ | ||
To get snowflakes grab a torch from the room with the cup in it. Then go to the room with the Paladin Frost Sword (2e,open south,s from the 1st library room)\\ | To get snowflakes grab a torch from the room with the cup in it. Then go to the room with the Paladin Frost Sword (2e,open south,s from the 1st library room)\\ | ||
Spam blow candle;light candle\\ | Spam blow candle;light candle\\ | ||
- | type get all.snow | + | type get all.snow\\ |
- | + | Triggers for riddles\\ | |
- | \\ | + | |
- | //// Triggers for riddles ////\\ | + | |
#CLASS {remort6}\\ | #CLASS {remort6}\\ | ||
#TRIGGER {What goes up and never comes down} {say age}\\ | #TRIGGER {What goes up and never comes down} {say age}\\ | ||
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#TRIGGER {And yet I do all three.} {say fire}\\ | #TRIGGER {And yet I do all three.} {say fire}\\ | ||
#TRIGGER {immediately set and harder to break.} {say record}\\ | #TRIGGER {immediately set and harder to break.} {say record}\\ | ||
- | #TRIGGER {Think critically and answer the question...} {say riddle}\\ | + | #TRIGGER {Think critically and answer the question…} {say riddle}\\ |
- | #CLASS {0}\\ | + | #CLASS {0}</font> |
- | ////////////////////////////// | + | |
- | + | ||
- | \\ | + | |