lua:ch:oload
Differences
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| lua:ch:oload [2014/12/27 07:55] – vodur | lua:ch:oload [2026/10/16 01:23] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | oload is used to load an object into the game. | ||
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| - | Syntax: | ||
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| - | < | ||
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| - | \\ | ||
| - | Example: | ||
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| - | ch: | ||
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| - | This will make the character load object 31404 into their inventory. \\ | ||
| - | \\ | ||
| - | mob.room: | ||
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| - | This will make the mob load object 31404 into the room (see [[: | ||
