lua:ch:oload
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oload is used to load an object into the game.
Syntax:
<target>:oload(<vnum>)
Example:
ch:oload(31404)
This will make the character load object 31404 into their inventory.
mob.room:oload(31404)
This will make the mob load object 31404 into the room (see ROOM:oload).
lua/ch/oload.1419666946.txt.gz · Last modified: 2014/12/27 07:55 by vodur