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Table of Contents
OEDIT Object Edit
What an object is I don't need to explain, how to make one, you will see now.
To make a new object, type 'oedit create <vnum>'.
To edit an existing one, type 'oedit <vnum>'.
To leave oedit type 'done'.
You shoulda guessed that already…
Type 'show' or hit return with an empty line to see the object.
You will see everything you can change about an object now, you should know
most of them already, but let's go over it. We will try and make a weapon here,
named 'The sword of savants'.
Name
Name holds the keywords of the object, to avoid confusion, it shoulda been
named keywords, but I didn't write OLC and don't feel like rewriting it, so
it's name. The sword we're making will have 'sword savant' as name, not the
full 'The sword of savants'.
Type 'name sword savant' to set the keywords.
Now, when the object lies on the ground, you can type get sword or get savant
to pick it up.
Short description
This will set what the weapon looks like when you wield it or when it's in your
inventory. To set, type 'short <short desc>'.
Our sword will have color, so type '{yThe sword of savants'.
Long description
This determines what the weapon looks like when it's lying on the ground.
To set this, type 'long <long desc>'.
For our sword let's use 'long Some silly savant dropped his sword here.'
Level
Type 'level <level>' to set the level of the object, in our case,
'level 101'
Cost
Sets how many the object will cost in a shop or when you sell it in silver.
(1 gold = 100 silver) It won't be bought for this much though, shops need profit.
Be reasonable setting cost, don't make a stick cost 50000000 silver.
Type 'cost <amount in silver>'. In our case, let's keep it at 0, making
money with savants is illegal :p
Weight
Sets the weight of the object, be reasonable with weight too, a pair of silk trousers
will weigh 10, a titanium breastplate may weigh 200 or more. Yes, 10 would be
much for the trousers and 200 is almost as much as the weight equipment here weighs,
but the weight you set is 10 times as much as the weight that shows up in lore or when
you carry it. So the trousers would weigh 1 pound is you set it to 10. Our weapon is
a pretty big sword, so let's set weight to 10 pounds by typing 'weight 100'.