transfer( char, location ) Transfer target CH to location. Returns false if location is not valid. Also returns false if CH could not be transferred due to prog trigger (see [[:triggers:enterandexit|enter and exit triggers]]).\\ Returns true if transfer completed. 'location' argument can be a room vnum, "random", "wrandom", or mob/object keyword. "random" and "wrandom" will have the same effect, which is to use a random in-game room. local pc=getpc("Astark") if pc then sendtochar( pc, "Transfer to 31404...\n\r") transfer( pc, 31404 ) sendtochar( pc, "Transfer to random...\n\r") transfer( pc, "random" ) sendtochar( pc, "Transfer to wrandom...\n\r") transfer( pc, "wrandom" ) sendtochar( pc, "Transfer to cid...\n\r") transfer( pc, "cid" ) sendtochar( pc, "Transfer to south fountain...\n\r") transfer( pc, "south fountain" ) end