Place 100 random Astarks in luai: for i=1,100 do getrandomroom():mload(4849) end Name: [commander astar] Area: [ 142] Special Gear Act: [npc sentinel no_track trigger_always no_quest safe traveller] Vnum: [ 4849] Sex: [male ] Race: [minotaur] Level: [ 0] Align: [ 0] Hitroll: [100%= 0] Damage: [100%= 2] Dam Type: [none] Hitpoints: [100%= 50] Mana: [100%= 50] Move: [100%= 50] Armor: [100%= 100] Saves: [100%= 0] Affected by: [dark_vision] Form: [edible sentient biped mammal] Parts: [head arms legs heart brains guts hands feet fingers ear eye tail horns] Imm: [summon] Res: [bash cold] Vuln: [disease] Off: [none] Size: [huge] Start pos. [standing] Default pos [standing] Wealth: [100%=0] Stance: [default] Short descr: Commander Astark Long descr: Commander Astark is here with a swollen behind Description: It's the BIRTHDAY BOY. Comments: Astark's bday quest mob. MOBPrograms for [ 4849]: Number Vnum Trigger Phrase ------ ---- ------- ------ [ 0] 4849 TIMER 300 [ 1] 4849 SOCIAL spank -- astark's bday mob (4849) if trigtype=="social" then local tbl=loadtbl("astark_bday") or {} local cnt = tbl[ch.name] or 0 if cnt >= 27 then say("You've reddened my butt quite enough!") emote("disappears!") goto("wrandom") return end cnt=cnt+1 tbl[ch.name]=cnt savetbl( "astark_bday", tbl) if cnt < 27 then emote("giggles happily.") say("Oh you rascal!") reward(ch, "qp", randnum(1,3)) emote("disappears!") goto("wrandom") return else say("Alright, enough, enough! You win!") reward(ch, "qp", 25) emote("disappears!") goto("wrandom") return end elseif trigtype=="timer" then say("I'm outta here!") emote("disappears!") goto("wrandom") elseif trigtype=="call" then -- mprun 4849 to show status local tbl=getmobproto(4849).area:loadtbl("astark_bday") or {} for k,v in pairs(tbl) do sendtochar( mob, ("%-15s %d\n\r"):format(k,v) ) end end