T:flagset( flag [, value] ) Arguments: **flag** - string value. **value** - boolean value. Optional argument, true by default. Designates whether the flag is to be set or unset. Return value: none Set or unset the given flag on the lua object. Example: mob:setact("safe") mob:say("I'm safe now.") mob:setact("safe",false) mob:say("Now I'm not safe.")