Give exp, qp, gold, or faith reward. ==== Syntax1: ==== **CH:reward(argument)** \\ Where argument has the format: '[victim] [exp|qp|gold|faith] [amount]'\\ Accepts [[:lua:formatargs|format arguments]]. Example: mob:reward("%s exp 300", ch.name) ==== Syntax 2 (preferred): ==== **CH:reward( victim, type, amount )** \\ Does not accept format arguments. Examples: mob:reward(ch, "exp", 300)