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main_chproperties [2014/06/20 00:48] astarkmain_chproperties [2014/06/20 03:15] (current) – removed vodur
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-|!Function |!Argument |!Result |!Note |!Valid args | | 
-|[[ChMdo|mdo]] |string |none |interpret argument as if mob typed it |mdo("string") | | 
-|[[ChSay|say]] |string |none |accepts variables |say(""[,values]) | | 
-|[[ChEmote|emote]] |string |none |accepts variables |emote(""[,values]) | | 
-|[[ChAsound|asound]] |string |none |accepts variables |asound [string] : echo to all the rooms around the mobile | | 
-|[[ChGecho|gecho]] |string |none | |gecho [string] : echo to all active players in the game | | 
-|[[ChZecho|zecho]] |string |none | |zecho [string] : echo to all players in the same area | | 
-|[[ChKill|kill]] |string |none | |kill [victim] : start combat with a player | | 
-|[[ChAssist|assist]] |string |none | |assist [victim] : assist another mob or player | | 
-|[[ChJunk|junk]] |string |none | |junk [item|all|all.xxx] : destroy item(s) in inventory | | 
-|[[ChEcho|echo]] |string |none | |echo [string] : echo to room | | 
-|[[ChEchoaround|echoaround]] |string |none | |echoaround [victim] [string] : echo to all in room save victim | | 
-|[[ChEchoat|echoat]] |string |none | |echoat [victim] (string) : echo to victim (in same room) | | 
-|[[ChMload|mload]] |string |[[CHProperties|CH]] | |mload [vnum/rvnum] : load a mobile | | 
-|[[ChOload|oload]] |number |[[OBJProperties|OBJ]] | |oload(vnum): load an object to inventory, function returns the OBJ | | 
-|[[ChPurge|purge]] |string |none | |purge (target) : purge all objs and mobs in room or target | | 
-|[[ChGoto|goto]] |string |none | |goto [location] : go to location, wrandom for random room in world, random for random room in area | | 
-|[[ChAt|at]] |string |none | |at [location] [command] : execute command at location | | 
-|[[ChTransfer|transfer]] |string |none | |transfer [victim|'all'] [location] : move target or all in room | | 
-|[[ChGtransfer|gtransfer]] |string |none | |gtransfer [victim] [location] : move group of victim to location | | 
-|[[ChOtransfer|otransfer]] |string |none | |otransfer [object] [location] : move object from room | | 
-|[[ChForce|force]] |string |none | |force [victim] [command] : victim executes command | | 
-|[[ChGforce|gforce]] |string |none | |gforce [victim] [command] : victim's group executes command | | 
-|[[ChVforce|vforce]] |string |none | |vforce [vnum] [command] : all mobs of vnum execute command | | 
-|[[ChCast|cast]] |string |none | |cast [spell] (target) : cast spell without failure and cost | | 
-|[[ChDamage|damage]] |string |none | |damage [victim|'all'] [min] [max] (kill) : deal (lethal) damage | | 
-|[[ChRemove|remove]] |string |none | |remove [victim] [vnum|all] (inv|get|room) : extract object or send to target inventory(inv), CH inventory(get), or room | | 
-|[[ChRemort|remort]] |string |none | |remort [victim] : remort a player | | 
-|[[ChQset|qset]] |string |none | |qset [victim] [id] [value] [time limit] : set quest-state for player | | 
-|[[ChQadvance|qadvance]] |string |none | |qadvance [victim] [id] (increment) : increase quest-state | | 
-|[[ChReward|reward]] |string |none | |reward [victim] [exp|qp|gold] [ammount] : give exp or qp reward | | 
-|[[ChPeace|peace]] |string |none | |peace (victim) : stop combat and make mobs non-aggro | | 
-|[[ChRestore|restore]] |string |none | |restore [victim] : restore victim | | 
-|[[ChSetact|setact]] |string |none |set or remove an act-flag |setact("safe")/setact("safe",false) | | 
-|[[ChHit|hit]] |string |none |hit (victim) : do one attack |hit(ch.name) -- must be in battle with victim | | 
-|[[ChTell|tell]] |string |none |send a tell |tell("somebody something") | | 
-|[[ChDescribe|describe]] |string |none |do |something | | 
-|[[ChAddaffect|addaffect]] |string |none |do |something | | 
-|[[ChRemoveaffect|removeaffect]] |string |none |do |something | | 
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main_chproperties.1403225304.txt.gz · Last modified: 2014/06/20 00:48 by astark