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lua:scripting:examples:qtimerluavals [2014/12/31 19:22] vodurlua:scripting:examples:qtimerluavals [2015/01/01 00:53] (current) vodur
Line 1: Line 1:
-<code lua>-- Kain GRALL code for sack of rice +====== Original ====== 
-say("Keep counting kid... We'll work some of that fight out of you.") emote("puts some bricks on Cloud's back, JUST to make sure he gets a work out.")+<code lua> 
 +-- Kain GRALL code for sack of rice 
 +say("Keep counting kid... We'll work some of that fight out of you.") 
 +emote("puts some bricks on Cloud's back, JUST to make sure he gets a work out.")
 -- Kain greet code to start quest -- Kain greet code to start quest
 local ricevnum=7326 local ricevnum=7326
Line 19: Line 22:
 </code> </code>
  
-<code lua> +<code lua>-- Kain give code
--- Kain give code+
 local ricevnum=7326 local ricevnum=7326
 local qvnum=14800 local qvnum=14800
 + 
 -- Does he want it? -- Does he want it?
 if not(obj1.vnum==ricevnum) then if not(obj1.vnum==ricevnum) then
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     return     return
 end end
 + 
 -- check if their timer is still running -- check if their timer is still running
 if ch:qtimer(qvnum)>0 then if ch:qtimer(qvnum)>0 then
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     return     return
 end end
 + 
 -- check if already gave that one -- check if already gave that one
 tracker=tracker or {} tracker=tracker or {}
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     return     return
 end end
 + 
 -- He really wants it! -- He really wants it!
 if tracker[ch.name]==nil then if tracker[ch.name]==nil then
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 tracker[ch.name][obj1.vnum]=true tracker[ch.name][obj1.vnum]=true
 say("Thanks %s!", ch.name) say("Thanks %s!", ch.name)
 + 
 -- Now see if finished -- Now see if finished
 if tracker[ch.name][ricevnum] then -- Has the rice if tracker[ch.name][ricevnum] then -- Has the rice
-    qset(ch, qvnum, 1, 23)+    qset(ch, qvnum, 1, 24)
     say("Haha! Cloud will be strong in no time with this kind of weight!")     say("Haha! Cloud will be strong in no time with this kind of weight!")
     mdo("mob junk '%s'", obj1.name)     mdo("mob junk '%s'", obj1.name)
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     say("I still need a %s", getobjproto( (not(tracker[ch.name][ricevnum]))).shortdescr)     say("I still need a %s", getobjproto( (not(tracker[ch.name][ricevnum]))).shortdescr)
 end end
 + 
 -- End Kain give code -- End Kain give code
 +</code>
  
-NEWLINE+===== With luavals ===== 
 +<code lua> 
 +-- Kain GRALL code for sack of rice 
 +say("Keep counting kid... We'll work some of that fight out of you."
 +emote("puts some bricks on Cloud's back, JUST to make sure he gets a work out."
 +-- Kain greet code to start quest 
 +local ricevnum=7326 
 +-- Don't give quest if timer is still running 
 +local time_current=os.time() 
 +local time_quest=ch:getval("kain_timer") or 0 
 +if time_quest>time_current then  
 +    say("You should give someone else a turn. Come back in %d hours", math.ceil((time_quest-time_current)/3600)) 
 +    return  
 +end 
 +-- Don't talk them if already gave something 
 +tracker=tracker or {} 
 +if tracker[ch.name] then return end 
 +  
 +say("Hey %s! I need some more weights for cloud. Can you bring me a '%s'?", 
 +    ch.name, 
 +    getobjproto(ricevnum).shortdescr) 
 +-- End Kain greet code 
 +</code> 
 + 
 +<code lua> 
 +-- Kain give code 
 +local ricevnum=7326 
 +local qvnum=14800 
 + 
 +-- Does he want it? 
 +if not(obj1.vnum==ricevnum) then 
 +    say("I don't want this."
 +    mdo("give '%s' %s", obj1.name, ch.name) 
 +    mdo("drop %s", obj1.name) 
 +    return 
 +end 
 +  
 +-- check if their timer is still running 
 +local time_current=os.time() 
 +local time_quest=ch:getval("kain_timer") or 0 
 +if time_quest>time_current then 
 +    say("You should give someone else a turn. Come back in %d hours", math.ceil((time_quest-time_current)/3600)) 
 +    mdo("give '%s' %s", obj1.name, ch.name) 
 +    mdo("drop %s", obj1.name) 
 +    return 
 +end 
 +  
 +-- check if already gave that one 
 +tracker=tracker or {} 
 +if tracker[ch.name] and tracker[ch.name][obj1.vnum] then 
 +    say("You already gave me that!"
 +    mdo("give '%s' %s", obj1.name, ch.name) 
 +    mdo("drop %s", obj1.name) 
 +    return 
 +end 
 +  
 +-- He really wants it! 
 +if tracker[ch.name]==nil then 
 +    tracker[ch.name]={} 
 +end 
 +tracker[ch.name][obj1.vnum]=true 
 +say("Thanks %s!", ch.name) 
 +  
 +-- Now see if finished 
 +if tracker[ch.name][ricevnum] then -- Has the rice 
 +    qset(ch, qvnum, 1, 24) 
 +    ch:setval("kain_timer", time_current + 3600*24, true) -- Now + 24hrs 
 +    say("Haha! Cloud will be strong in no time with this kind of weight!"
 +    mdo("mob junk '%s'", obj1.name) 
 +    reward(ch, "qp", 15) 
 +    tracker[ch.name]=nil 
 +else 
 +    say("I still need a %s", getobjproto( (not(tracker[ch.name][ricevnum]))).shortdescr) 
 +end 
 +  
 +-- End Kain give code
 </code> </code>
  
lua/scripting/examples/qtimerluavals.1420053756.txt.gz · Last modified: 2014/12/31 19:22 by vodur