lua:ch:stopcount
Differences
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lua:ch:stopcount [2015/04/02 02:45] – created vodur | lua:ch:stopcount [2015/04/02 02:51] (current) – vodur | ||
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+ | stopcount represents the number of combat rounds the CH is ' | ||
+ | This value automatically decrements every round (0.75 seconds) whether in combat or not. | ||
**Get** | **Get** | ||
- | Get the base hitroll value for the CH. | + | Get CH's current stopcount. |
**Set** | **Set** | ||
- | NPC only. Set the base hitroll value for the CH. Any adjustment | + | Set CH's current stopcount. Valid range is 0 to 10. |
lua/ch/stopcount.1427942748.txt.gz · Last modified: 2015/04/02 02:45 by vodur