lua:ch:stopcount
Differences
This shows you the differences between two versions of the page.
| lua:ch:stopcount [2015/04/02 02:45] – created vodur | lua:ch:stopcount [2015/04/02 02:51] (current) – vodur | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | stopcount represents the number of combat rounds the CH is ' | ||
| + | This value automatically decrements every round (0.75 seconds) whether in combat or not. | ||
| **Get** | **Get** | ||
| - | Get the base hitroll value for the CH. | + | Get CH's current stopcount. |
| **Set** | **Set** | ||
| - | NPC only. Set the base hitroll value for the CH. Any adjustment | + | Set CH's current stopcount. Valid range is 0 to 10. |
lua/ch/stopcount.1427942748.txt.gz · Last modified: 2015/04/02 02:45 by vodur