lua:ch:oload
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| lua:ch:oload [2014/12/27 07:55] – vodur | lua:ch:oload [2017/02/16 23:13] (current) – vodur | ||
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| Line 3: | Line 3: | ||
| Syntax: | Syntax: | ||
| - | < | + | CH: |
| + | |||
| + | Returns the OBJ that was created. | ||
| \\ | \\ | ||
| Line 10: | Line 12: | ||
| ch: | ch: | ||
| - | This will make the character load object 31404 into their inventory. \\ | + | This will make the character load object 31404 into their inventory.\\ |
| \\ | \\ | ||
| mob.room: | mob.room: | ||
| This will make the mob load object 31404 into the room (see [[: | This will make the mob load object 31404 into the room (see [[: | ||
| + | |||
lua/ch/oload.1419666946.txt.gz · Last modified: 2014/12/27 07:55 by vodur