lua:cancelfunction
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lua:cancelfunction [2014/12/27 07:15] – vodur | lua:cancelfunction [2017/02/20 07:20] (current) – vodur | ||
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====== cancel ====== | ====== cancel ====== | ||
- | Syntax 1: cancel() \\ | + | Syntax 1: cancel()\\ |
Cancels any delayed functions linked to the game object invoking the cancel that have no tag set. | Cancels any delayed functions linked to the game object invoking the cancel that have no tag set. | ||
- | Syntax 2: cancel("< | + | Syntax 2: cancel("< |
Cancels any and all delayed functions linked to the game object invoking the cancel. | Cancels any and all delayed functions linked to the game object invoking the cancel. | ||
- | Syntax 3: cancel(tag[string]) \\ | + | Syntax 3: cancel( tag<string> )\\ |
Cancels any delayed functions linked to the game object invoking the cancel whose tag matches the tag argument. | Cancels any delayed functions linked to the game object invoking the cancel whose tag matches the tag argument. | ||
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end | end | ||
- | delay(10, do_stuff) cancel() -- do_stuff will never run | + | delay(10, do_stuff) |
+ | cancel() -- do_stuff will never run | ||
</ | </ | ||
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See [[: | See [[: | ||
+ | |||
lua/cancelfunction.1419664501.txt.gz · Last modified: 2014/12/27 07:15 by vodur