lua:old_vs_new
Differences
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| lua:old_vs_new [2015/04/10 05:01] – created vodur | lua:old_vs_new [2015/04/10 05:06] (current) – vodur | ||
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| - | geshi: lua | + | Before: |
| - | blah | + | Mprog 10501 |
| + | |||
| + | < | ||
| + | if qstatus 10500 $n>= 12 | ||
| + | mob remember $n | ||
| + | say Hey $N. You have done a good job at helping to keep the vermin down. | ||
| + | smile $n | ||
| + | mob call 10245 | ||
| + | else | ||
| + | if qstatus 10500 $n> 0 | ||
| + | and qstatus 10500 $n <12 | ||
| + | say You're doing a good job. Keep up the good work. | ||
| + | say Come back when you have killed some more rats. | ||
| + | reassure $n | ||
| + | else | ||
| + | say You need to kill at least a dozen rats before you can claim your reward. | ||
| + | endif | ||
| + | endif | ||
| + | </ | ||
| + | |||
| + | Mprog 10245 | ||
| + | |||
| + | < | ||
| + | * {WRandom QP Reward from Vermin Inspector{x | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 1 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 2 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 3 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 4 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 5 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 6 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 7 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 8 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 9 | ||
| + | mob forget | ||
| + | else | ||
| + | if rand 10 | ||
| + | mob qadvance $q 10500 -12 | ||
| + | mob reward $q qp 10 | ||
| + | mob forget | ||
| + | else | ||
| + | mob call 10245 | ||
| + | endif | ||
| + | endif | ||
| + | endif | ||
| + | endif | ||
| + | endif | ||
| + | endif | ||
| + | endif | ||
| + | endif | ||
| + | endif | ||
| + | endif | ||
| + | </ | ||
| + | |||
| + | After | ||
| + | |||
| + | Mprog 10501 | ||
| + | |||
| + | <code lua> | ||
| + | -- {yVermin Inspector Reward Mprog{x | ||
| + | vreward=vreward or function(ch, | ||
| + | local rewardcnt=math.floor(killed/ | ||
| + | |||
| + | if rewardcnt==0 then return end | ||
| + | |||
| + | for i=1, | ||
| + | local rwd=randnum(1, | ||
| + | reward( ch.name.." | ||
| + | qadvance(ch.name.." | ||
| + | end | ||
| + | end | ||
| + | |||
| + | local killed=ch: | ||
| + | |||
| + | if killed>= 12 then | ||
| + | say(" | ||
| + | mdo(" | ||
| + | vreward(ch, killed) | ||
| + | elseif killed> 0 and killed <12 then | ||
| + | say( " | ||
| + | say( "Come back when you have killed some more rats." ) | ||
| + | mdo( " | ||
| + | else | ||
| + | say( "You need to kill at least a dozen rats before you can claim your reward." | ||
| + | end | ||
| + | </ | ||
lua/old_vs_new.1428642093.txt.gz · Last modified: 2015/04/10 05:01 by vodur