building:roomedit
Differences
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building:roomedit [2015/09/26 00:31] – [Sector flags] vodur | building:roomedit [2015/10/14 01:09] (current) – vodur | ||
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\\ | \\ | ||
This should be the first stap of the actual building of an area.\\ | This should be the first stap of the actual building of an area.\\ | ||
- | Rooms are probably the most important things in an area. \\ | + | Rooms are probably the most important things in an area.\\ |
To make a new room, type 'redit create < | To make a new room, type 'redit create < | ||
To edit the room you are in, type ' | To edit the room you are in, type ' | ||
To edit an existing room somewhere else, type 'redit < | To edit an existing room somewhere else, type 'redit < | ||
- | Yeah, this is easy you will think now... Well, it is!\\ | + | Yeah, this is easy you will think now… Well, it is!\\ |
To see the room as it is and to see what you can change in a room, just type\\ | To see the room as it is and to see what you can change in a room, just type\\ | ||
' | ' | ||
redit too after you're tired of trying to come up with new places, do this\\ | redit too after you're tired of trying to come up with new places, do this\\ | ||
by typing ' | by typing ' | ||
- | \\ | ||
===== Room names ===== | ===== Room names ===== | ||
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Try not to give a room name flashing colors or a background color or\\ | Try not to give a room name flashing colors or a background color or\\ | ||
something like that, we're making a place for people to walk around in\\ | something like that, we're making a place for people to walk around in\\ | ||
- | without getting blinded.\\ | + | without getting blinded. |
===== The room description ===== | ===== The room description ===== | ||
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Format does a wordwrap on the room, giving all the lines almost the same length so\\ | Format does a wordwrap on the room, giving all the lines almost the same length so\\ | ||
it looks better. | it looks better. | ||
- | |||
===== Room flags ===== | ===== Room flags ===== | ||
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'< | '< | ||
direction, it will also make an exit back to this room in the other room. So if you' | direction, it will also make an exit back to this room in the other room. So if you' | ||
- | in room 1000 and type 'east link 1001' an east exit to room 1001 will be made in the \\ | + | in room 1000 and type 'east link 1001' an east exit to room 1001 will be made in the\\ |
room you're in, and a west exit to this room will be made in room 1001. (If there was\\ | room you're in, and a west exit to this room will be made in room 1001. (If there was\\ | ||
already a west exit in room 1001, you will get an error message) | already a west exit in room 1001, you will get an error message) | ||
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tell the players there is a sign in the room. (It will not make an object in the room\\ | tell the players there is a sign in the room. (It will not make an object in the room\\ | ||
saying 'a sign stands here' | saying 'a sign stands here' | ||
- | be a plaque, some carvings, a writing in the sand... To make a sign type\\ | + | be a plaque, some carvings, a writing in the sand… To make a sign type\\ |
'ed add < | 'ed add < | ||
You will be put in an editor where you can type what the sign says. You can format the\\ | You will be put in an editor where you can type what the sign says. You can format the\\ | ||
sign by typing ed format < | sign by typing ed format < | ||
- | work too. After the sign has been made, everyone typing 'look < | + | work too. After the sign has been made, everyone typing 'look < |
the sign says.\\ | the sign says.\\ | ||
To delete a sign, type 'ed delete < | To delete a sign, type 'ed delete < | ||
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To lock a door, set the locked flag to mark it as a locked door, but you need to\\ | To lock a door, set the locked flag to mark it as a locked door, but you need to\\ | ||
add a key to the door too. BEFORE YOU ASSIGN A KEY TO A DOOR MAKE SURE YOU MAKE\\ | add a key to the door too. BEFORE YOU ASSIGN A KEY TO A DOOR MAKE SURE YOU MAKE\\ | ||
- | THE KEY FIRST! If the object you assign as key doesn' | + | THE KEY FIRST! If the object you assign as key doesn' |
- | VERY bad things happen! You can add the key later to a locked door in case you \\ | + | VERY bad things happen! You can add the key later to a locked door in case you\\ |
forgot making the key. | forgot making the key. | ||
building/roomedit.1443227496.txt.gz · Last modified: 2015/09/26 00:31 by vodur