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building:resetedit [2015/09/26 00:17] – created vodurbuilding:resetedit [2015/09/26 00:19] (current) – [<font 14px font-weight: normal; line-height: 1.4;/inherit;;inherit;;inherit>Other reset commands:</font>] vodur
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 the same time, but will add one mob each reset-sequence until there are 10. the same time, but will add one mob each reset-sequence until there are 10.
  
-===== \\ +===== Resetting Objects =====
-Resetting objects: =====+
  
 Objects repop at a different way than mobs, this because an object can either\\ Objects repop at a different way than mobs, this because an object can either\\
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 that put the object in the container. that put the object in the container.
  
-===== \\ +===== Other reset commands: =====
-Other reset commands: =====+
  
 'rwhere <keyword>'  Shows all resets in the area of objs/mobs with keyword.\\ 'rwhere <keyword>'  Shows all resets in the area of objs/mobs with keyword.\\
building/resetedit.1443226645.txt.gz · Last modified: 2015/09/26 00:17 by vodur