building:objectedit
Differences
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building:objectedit [2015/09/26 00:11] – [<font 14px font-weight: normal; line-height: 1.4;/inherit;;inherit;;inherit>Adding extra descriptions, to a map for example, work the same way as in redit.</font>] vodur | building:objectedit [2015/09/26 00:13] (current) – [<font inherit/inherit;;inherit;;inherit>Wear</font>] vodur | ||
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This sets what the object is. Is is a fountain, a container, a sword or\\ | This sets what the object is. Is is a fountain, a container, a sword or\\ | ||
- | a piece of armor... '? type' should show a list of types, the names should\\ | + | a piece of armor… '? type' should show a list of types, the names should\\ |
explain themselves. (NOTE: Do NOT use roomkey, use key instead!)\\ | explain themselves. (NOTE: Do NOT use roomkey, use key instead!)\\ | ||
Setting the type, as you just might have guessed, 'type < | Setting the type, as you just might have guessed, 'type < | ||
Since we're makings a sword, set type to 'type weapon' | Since we're makings a sword, set type to 'type weapon' | ||
- | Some new object flags v0 to v4 will appear now, we'll discuss those later.\\ | + | Some new object flags v0 to v4 will appear now, we'll discuss those later. |
- | ===== \\ | + | |
- | Wear ===== | + | ===== Wear ===== |
This is the wear location of the item. When you want the eq to be worn or even just\\ | This is the wear location of the item. When you want the eq to be worn or even just\\ | ||
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location! (besides ' | location! (besides ' | ||
'wear take wield' | 'wear take wield' | ||
- | To remove a wear flag, type 'wear < | + | To remove a wear flag, type 'wear < |
===== Material ===== | ===== Material ===== | ||
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===== Extra descriptions ===== | ===== Extra descriptions ===== | ||
+ | Adding extra descriptions, | ||
+ | 'ed add < | ||
+ | 'ed format < | ||
building/objectedit.1443226275.txt.gz · Last modified: 2015/09/26 00:11 by vodur