In Aarchon there are 16 different classes that you may choose, all of which are available at the time of creation.
Each class has some skills and/or spells that are shared with other classes, as well as its own unique skills and/or spells.
Remember that the race you select may have a dramatic impact on you class, so do your research and choose wisely. Your race
can be changed each remort -- your class is permanent.
Thieves are a marginal class. They do few things better than any other class,
but have the widest range of skills available. Thieves are specialists at
thievery and covert actions, being capable of entering areas undetected where
more powerful adventurers would fear to tread. They are better fighters than
clerics, but lack the wide weapon selection of warriors.
Prime stat: Dexterity, Secondary Stats: Agility, Luck
While Thieves tend to have a lower damage output than many other classes, they are also
extremely versatile and fun to play. In combat they fair quite well through
the use of hunt, hide, and backstab. Their ability to hide, sneak, steal,
and "blackjack" other players defines them as a thief.
Some skills/spells that are (mostly) unique to the Thief class are: