Aarchon MUD - Races

In Aarchon there are 16 different classes that you may choose, all of which are available at the time of creation. Each class has some skills and/or spells that are shared with other classes, as well as its own unique skills and/or spells. Remember that the race you select may have a dramatic impact on you class, so do your research and choose wisely. Your race can be changed each remort -- your class is permanent.


Assassin Cleric Gladiator Gunslinger Illusionist
Mage Monk Necromancer Ninja Paladin
Ranger Samurai Templar Thief Warrior
Bard


Gladiators are combat enthusiasts who maintain no magical ability but rather focus all of their energy on combat skills. They are a specialized type of Warrior who knows nothing other than how to deal damage.

Prime stat: Vitality, Secondary Stats: Strength, Agility

Because Gladiators have no magical spells, they are much better off working in a group rather than solo. Through the use of enhancement spells from other players Gladiators quickly become deadly opponents.

Some skills/spells that are (mostly) unique to the Gladiator class are:

Beheading
Berserk
Blade Dance
Blood Bath
Dual Axe
Fatal Blow
Finesse
Gouge
Headbutt
Puncture
Sustenance
Uppercut
Wrist Shield