Aarchon MUD - Clans

In the realm of Aarchon most clans are run by mortals with an immortal patron responsible for the oversight of their clan and its members. Some clans enforce roleplay and some do not, just the same as some clans are PK only and others are not. Below is a list of clans.

Chaos - Discordia, Mercenary, Q
RP Encouraged - Sehkma
PK Only - Mercenary

Legion | Q | Mercenary | Sehkma | Discordia





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Show all current Sehkma characters

Clan: Sehkma       Patron: Belavir
God: Felonious

To all outward appearances, the cult of Sehkma is a helpful and prosperous organization, devoted to making the lives of the common man and orphans easier and more fulfilling. Their orphanage and schooloffer free shelter and education to the lower and middle classes of Aarchon. Its not surprising the cult can afford to do this, after all they do worship Mephiston, God of Wealth and Prosperity, over all others. They offer safety and knowledge in a cruel, harsh world. Word in some circles is that the cult isn't all that seems on fist glance. For some strange reason, city officials seem to raid the cult's compound every couple of months, though nothing ever seems to come of these raids. Oddly enough, within a couple of weeks, all of those same people have turned up missing, murdered, or dying of a strange plague called the Wrath of Parademia. This could be mere coincidence.... or the rumors could be true: the cult is just a cover for a gigantic crime syndicate. One way or the other, the cult seems to be willing to accept anyone into their fold, though their leaders seem to be more comprised of shifty eyed and shadowy individuals, than of people of pious or mystical natures.

*NOTE* Nothing is required to join the ranks of Sehkma, but if you wish to attain member ranks and higher, a small character story is required for your character. It can be posted on the Personal Board, to the clan of Sehkma.