Aarchon MUD - Changes


Below is an index of (mostly) all of the changes we've made since the beginning of Aarchon. The changes are sorted in chronological order with the credits listed after each change. While most of the more current code changes were done by own immortal staff, many of the early changes included bug fixes and updates that were circulated throughout the community. We try our best to credit the original author(s) of the work.


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October 25, 1998
262. Remort 3 races added!! (Smote)
October 30, 1998
263. invis/hide/sneak/astral abilities removed from remort (Smote)
October 31, 1998
264. # of saferooms reduced, be careful! (Siva)
265. 6 new races for existing remort levels (Korinn)
266. Dual sword/dual gun added, and various dual bugs have been fixed
267. Social trigger for mobprograms. (Smote)
268. Assassination skill! (Smote)
269. Confusion spell for illusionists and spec_cast_mage. (Smote)
270. Various commands disabled in remort, incl. donate. (Smote)
271. REMORT: AFTERLIFE open to the public! (Smote & Korinn)

November 3, 1998
272. Practice field reduced in effectiveness. (Smote)
273. "remort speed" option available for all chambers. (Smote)
November 4, 1998
274. Tweaks to freeze tag: choice of chambers now, no more "tag 2.", and
you can now freeze teammates and unfreeze enemies.
November 6, 1998
275. venom bite (saurin,mantis,drider) and vampiric bite (vampils) added. (Smote)
276. Healer can now cancel. (Smote)
November 8, 1998
277. Lights created by spells are no longer permanent. (Quirky)
November 9, 1998
278. HIDE now works and hides you, SNEAK now does not hide you, and
ASTRAL is much improved. (Quirky)
279. Uncontrollable laughter (spell name changed to laughing fit, thanx
to Niteshade for name!), sticks to snakes, hand of god, heroism,
deaths door, and banana peel skill. (Tryste)
280. Roundhouse, hurl, spit, choke hold, shield bash skills. (Mephiston)
281. Shelter bug squashed. (Quirky)
282. Mana heal spell (Tevesh)